![]() As for the number of people in the multiplayer mode, we are still thinking about it and this will be determined as development progresses further.Ĭan you share a bit of the game’s story? Is it a linear story-based game or will it be a more sandbox-kind of experience? There will be collaborative content that you can enjoy with other players. It’s fun to just go around the open world, and you won’t get bored of its scale.Ĭhangkee: DokeV is basically a single-player game. I don’t know how to describe the scale, but I think I can tell you that the areas you saw in the video are less than one-tenth the size of the entire island. Two villages were introduced in the video, including the White Whale Village. Sangyoung: What you were able to see is only a small part of the open world. How big is the world of DokeV and how much of it is accessible to players? The game has become even more detailed by capturing landscapes that I see outside the office, including traffic lights and fences. I tried to capture the experiences of living in Busan and visiting the Hanok Village in Seoul, the city I live in, and the park in front of our office, and many other things that are familiar to us and that we observe in our daily life. I thought that the best way to make a game was to create something familiar to myself. ![]() Sangyoung: In the trailer, you will be able to feel Korea’s modernity. Follow on the trailer, the world looks rather hip and modern-can you share with us the design choice or inspiration behind it?
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